Motorcycle Helmet
Quite an old project I made a few years ago, originally created with the goal of pushing my modeling skills further. I ended up creating this motorcycle helmet from scratch, focusing mainly on the modeling, details, and overall design.
The project was modeled and rendered in 3ds Max and V-Ray.
The second helmet was a client project where I was responsible for the modeling and retopology. The final render was done in Cinema 4D and Octane by other colleagues.
Looking back at these projects, they were a great part of my journey in developing my 3D modeling skills.